NIMIS Update Prealpha 1.0.2
NIMIS » Devlog
Welcome back to a new hotfix. It's been a busy past 2 weeks but I fixed some major bugs, while preparing for a major update. Next update will likely feature a functional pause menu and add to the post apocalyptic game feel.
PLAYER CHANGES
- Zoomed out the player camera so the game feels less cramped.
- Changed how weapons work so pickups switch the weapon the player carries, instead of just replacing the current held weapon with the one on the ground
- Increased sizes of bullets for the player
- The player's gun is included in its death animation
- Slightly changed the death screen
ENEMY CHANGES
- The gunner's AI has been adjusted to deal contact damage and to stay a small distance away from the player.
Files
NIMIS PREALPHA_1.0.2.zip 45 MB
17 days ago
NIMIS Prealpha 1.0.1 45 MB
32 days ago
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NIMIS
A topdown shooter where you eat your enemies for pickups
Status | In development |
Author | Keyaura |
Genre | Shooter |
Tags | 16-bit, 2D, Arcade, Fast-Paced, Indie, Pixel Art, Short, Singleplayer, Top down shooter, Unity |
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