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Devlog
NIMIS Update Prealpha 1.0.3
April 30, 2024
by
Keyaura
#patch, #hotfix
Welcome to another NIMIS hotfix! This small update is focused on rebalancing megakits and adding a pause screen. PLAYER CHANGES Added a pause screen, which allows you to restart the level, quit or res...
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NIMIS Update Prealpha 1.0.2
April 22, 2024
by
Keyaura
1
Welcome back to a new hotfix. It's been a busy past 2 weeks but I fixed some major bugs, while preparing for a major update. Next update will likely feature a functional pause menu and add to the post...
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NIMIS Update Prealpha 1.0.1!
April 07, 2024
by
Keyaura
#Small update
Welcome back to another patch for NIMIS! This patch is reletively small but adds plenty of quality of life features, as well as some cool details and some stuff from the april fools update. WEAPON CHA...
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Development footage is now available!
April 05, 2024
by
Keyaura
To help preserve the development process of NIMIS, i have opted to create a youtube playlist archiving old footage of the game's development. I will periodically update this with sneak peaks and cool...
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The NIMIS april fools update is fully released!
March 31, 2024
by
Keyaura
1
#release, #april-fools
Welcome to NIMIS. After nine years in development, hopefully it will have been worth the wait. After years in the oven, NIMIS is finished. I hope you all enjoy the many details and wonderful additions...
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NIMIS Prototypes now playable again!
March 28, 2024
by
Keyaura
I made a seperate page to keep all old versions of NIMIS playable! From now on all outdated versions of the game will be unlisted and placed on the old versions page, to preserve them. Please note tha...
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NIMIS UPDATE Prealpha 1!
March 27, 2024
by
Keyaura
#release, #update, #alpha
NIMIS Prealpha 1 - IT'S FINALLY HERE! Welcome to Prealpha! This build is an almost complete rework of enemy AI and player shooting mechanics, and the biggest update to NIMIS yet! (The prototype versio...
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New build coming out soon
February 24, 2024
by
Keyaura
#Update Teaser
Here to announce a new build is coming up soon This new build will have multiple weapons, a selectable b-skin for the player, added invincibility frames and a possible new look for some older enemies...
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Prototype Version 1.0.2- Many tweaks and changes
February 12, 2024
by
Keyaura
#Update
As promised, I have released a new patch for NIMIS. I tried making this playable as a HTML game, but ran into too many problems with controls (middle click to reload totally broke the webpage :C ), so...
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Plans for the future
February 11, 2024
by
Keyaura
#status update
Hi, it's me, Kiera, the developer of Nimis. Been extremely busy recently with some college projects lately, but I'm planning on adding significant additions to the game sometime in the next 1-3 months...
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UPDATE 1.0.1- Oh ho ho ho no
December 22, 2023
by
Keyaura
#small update
With the launch of my game, i have quickly added some features i wanted to be in the first build. - Added a confirmed kills and timer to measure how long you survived for and how many enemies you ate!...
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