Prototype Version 1.0.2- Many tweaks and changes


As promised, I have released a new patch for NIMIS. I tried making this playable as a HTML game, but ran into too many problems with controls (middle click to reload totally broke the webpage :C ), so opted to revert the game to a downloadable instead. 

This patch will be one of the last before i completely retool the game and start experimenting with adding new elements (different weapons, new enemies, and different areas)


  • Player speed has been slightly increased
  • As a response, Ninjastar and Swarmer enemy speed has been also slightly increased.
  • Camera for gameplay has been slightly zoomed out so you can see more
  • Enemy spawning system has been revamped; Enemy spawners are now visible and there are 8 spawners across the map instead of 4, 4 of which start spawning stationary enemies around the corners of the map after 60 seconds.
  • BGM now finally loops after like a month of me not noticing it
  • Removed Herobrine
    BALANCE CHANGES
    Ninja HP 15 > 6
    Ninjastar HP 8 > 6
    Player Speed 6 > 8

See you in the alpha!

/Keyaura

Files

NIMIS PROTOTYPE BUILD_1.0.2.zip 44 MB
Feb 12, 2024

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